Showing posts with label Talabheim. Show all posts
Showing posts with label Talabheim. Show all posts

Monday, 19 November 2012

Talabec Trotters: Mounted Multiple Shot Rotters

Talabec Trotters, Multiple Shot Rotters

Mounted forces play an important role in the Empire Armies. Mounted light cavalry, armed with repeater handguns can be a formidable force to recon with. Mobile and hard-hitting they can be a real force to be reckoned with. The grizzled veteran Outriders are the most experienced and longest living of the tempestuous riders of Talabheim and Talabec.


Armed with devastating multiple-shot handguns these guys can unleash a hail of armour-piercing lead on any enemy, and gallop away from retribution, only to reform and approach again...



Emo Knights? Knights and Priest of Morr

The Knights of Morr and their Warrior Priest


The Knights of Morr are the Dark Underbelly of the Empire. 

The preoccupation of the Wizards and Priests of Morr with Death and its trappings are clear from the Iconography they choose. Generally shunned by the populace, who give them a wide berth these knights will fight evil with evil. Some say they are already Undead themselves...

Work in progress, the Knights of Morr riding out in search of the enemies of the Empire as the sun sets and the creatures of the night start stirring...



The last rays of the setting sun glint off the dark armour and funerary purple livery of the Knights of Morr

 The Grand Master of Morr and his Warrior Priest, together with the command group. As befitting a Warrior Priest of Morr, the WP does not carry a Hammer of Sigmar, but rather the Scythe of Morr





Friday, 16 November 2012

Warrior Priests and Spiritual Fortitude

Spiritual Fortitude: Warrior Priests and Witch Hunters


The good citizens of the Taal Valley are besieged by dark forces, incursions of Chaos, and all manner of temptation to turn to the Dark side.


Map of the Empire, showing Talabecland, with Talabheim on the banks of the River Taal, and how Ostland and Stirland Act as buffers to the East

Luckily they have the Warrior Priests and Witch hunters to fortify them against this onslaught, find and eliminate these heretics, converts of Darkness and unbelievers.



Two of my Warrior Priests


Vampire and Witch Hunters, and a stern Master Engineer with a brace of Pistols



Talabheim Heroes and Lords with Luther Huss (unpainted) and Valten (Part Painted)
Second row: Reiksguard, Captain of the Reiksguard and Elector count of Reikland acting as the Emperor's Bodyguard





Thursday, 15 November 2012

Empire Conflagellation


Empire Conflagellation

(or lets all flagellate together now...)


I got my whole Empire Army (barring artillery) out last night, and arranged them on my gaming table.
Did I hear a cry of "solo wargaming !"; Scott ? You may call it solo gaming, I may Armies on parade....
Lets admit it, we all do it, our own little secret...

Without any buff and fluff, shields and upgrades I can probably field 10 000+ points. 
The Army contains many Mordheim Skirmish Models. (Skirmish games being another love of I have.) 

I have based them on square bases, not always ideal for skirmish games, but this means they can be used as part of standard WHFB armies too, so the Sisters of Sigmar can join the Army either as alternative Warrior Priests (Nuns) or part of a flagellant band. The Mordheim Empire Witch Hunters can fulfill a similar role.

How about a unit just containing Warrior Priests or Witch Hunters?

Who said self flagellating religious fanatics need to be only male? 


This picture is off the net, but my paint scheme is similar (Blue) for my Nordland Sisters of Sigmar


Generic pictures: Will post some of my own tomorrow, geting the wide angle lens out...
Pictured above is one of my favourites, the infamous Nun Chuck with her ubiquitous nunchaku shaped flail. A nice visual pun!

Tuesday, 13 November 2012

The border provinces: Talabecland and Talabheim


My Empire armies are based on the Town of Talabheim and it's bordering countryside, Talabecland.
Their impressive red and white livery is what I originally started with when I started collecting Empire.

Knights of the White Wolf and a Warrior Priest of Ulrik are at the disposal of the Count, as is adequate numbers of Nulnish artillery. Proximity to the Drakwald has caused many Wizards to aggregate in and around Talabheim to bolster the spiritual defense of these embattled areas.


Knights of the White Wolf, filled with the spirit of Ulrik, gallop into the fray


The banner still needs painting



Alternative Karl Franz, from the now defunct Confrontation range


His shield is in for repairs after taking a very heavy beating from Gorbad Ironclaw



Heraldry of Talabheim


Part of the lead and plastic pile of shame: Un-built Demigryph cavalry, Greatswords, and special characters. 



Grand Master of the Reiksguard and Elector Count of Reikland



A few of the wizards in my collection


I also run a Nordland army, based around the coastal city of Marienburg. The Maritime flavour is reflected in the iconography and city colours; blue and yellow. The latter colour not reflecting the valour of these oft beseiged troops. Attached to this, in light blue is a band of Kislevite archers and the Ice Queen, hopefully one day expanding into and entire army. More photos to follow