Showing posts with label DoC. Show all posts
Showing posts with label DoC. Show all posts

Thursday, 12 February 2015

NZTC Time again: Legion of Doom flexing it's muscle (Yeah, right)

NZTC Time again: Legion of Doom flexing it's muscle 

(Yeah, right)


So here we go again. The premier event on the New Zealand Wargames Caledar. The 2015 NZ Team Championship. The Legion of Doom are ready to defend their title. As undisputed holders of the Wooden Spoon, we sally forth to meet the challengers. Shelving the Dwarfs this time, we have opted for 2 shooty armies and 2 Power-fist armies. Dark Elves, Wood Elves (expected to be more competitive this year, with a new book, and better models and stats); Ogre Kingdoms and Daemons of Chaos. 






So, underdogs of underdogs again, we are ready to rumble!

 


You only step on us ONCE !

Friday, 15 March 2013

Alas, alack, no Daemon on Daemon action

Alas, alack, no Daemon on Daemon action


After my enthusiastic post about "Pandemonium"  coming last night I got a text from Sam asking if I could give Fern and her Night Goblins a game, as she was preparing for Natcon, and needed more games to practice. 
(Having played against his Daemons a lot, she needed another army to face off against) 

Last night also saw the start of a Mordheim campaign at the Kapiti Wargames Club.
I stood firm, as I have too many things on the boil at the moment, and had resolved not get sucked into Mordheim, much as I love the game. (WHFB Daemons and 20mm Flames of War Armies being built)

From the looks of it everyone was having a grand ol' time. Almost got tempted to join in.

So my Dark Elves stepped up to the mark, and my Daemons continued to languish on the shelf, and the DoC Army Book glowed red-hot in anticipation.All for the common good...

I played my DE list from NZTC with the exception of swapping the Death Hag's Manbane for the Sacrificial Dagger, and both mages running Lore of Shadows this time round. NatCon rules, so limitations of numbers of dice, shooter numbers and number of Hydras.


Took a while for Fern to prise herself from Mordheim, as one of her sons was just having so much fun in the last scenario being played. 

Waiting for her allowed me to continue with my assembly of Rot-flies, so I'm not really complaining.  We finally got underway, and the vagarities of playing greenskins once again added much entertainment. Pretty gutsy on her part,  I think, taking a goblin only army to Natcon. Fielded 4 trolls, 2 doom divers and 2 rock lobbers, 2 mangler squigs, 2 units of bowmen, 2 squig herds, 2 huge phalanxes of spearmen bunkering lvl 4 mage, and characters. I had 2 units of 16 and 15 ea Xbowmen, 30+ bunker of corsiars w my 2 mages, 2 repeater bolt throwers, Dreadlord on Black Dragon w Pendant, Magic Weapon (halberd) and Hydra. 2 units of 6 shades each.

Dang, I do hate mangler squigs and fanatics!. Thank goodness for multiple shot crossbows and DE bolt-throwers.Could have made a real mess of my closely packed units! Only lost a unit of Shades.Nice conversion in the making there!




No significant misfires the whole game. Got dangerously close to taking out my Hydra. Lack of leadership proved a problem, with several failed panic tests and her Goblin General Falling to the Daggers of Death Hag and her retinue. Winds of magic not exceptionally potent throughout the game, and no really spectacular spells getting off. 




Maybe a small exception in casting pit of shades with small template on her large spearman unit.

Gobbos held the Dark Elves pretty well, and may have done more damage if their hordes had got in to swamp the crossbowmen and corsairs earlier. Sea serpent standard and hatred, with an extra attack granted from the Cauldron equates to an absolute hail of attacks. Low Ld on the Gobbos proved to be an achilles heel once the General was gone, and they were out of range of the BSB. 


Failed panic test ? Wonder why. 
(Didn't play any cold ones this game, but this looks suspiciously like Malus Darkblade on Spite)

We finally had to abandon the game at the end of turn 3, (just before 12 midnight)  as time had run out (and brain fatigue was also setting in) Think I won by a narrow margin having killed her General. Very enjoyable game. 



Thursday, 7 March 2013

Daemons of Chaos Book - Finally in hand!

Daemons of Chaos Book - Finally in hand!


At last, finally got my hands on that new Chaos Daemon book. Scanned through last night, will slowly work my way through it over the next few days.




A good read, well thought through, nerfing some of the overpowered units, and really introducing a great element of fun into the Daemons game. I'll probably also bemoan the fact that Fiends have to be in units of 3 now, and that the Masque and Blue scribes has been nerfed. (Thankful I haven't bought the Blue scribes model, nice as it is)

I did invest in the Rot-flies to bolster my nurgle army and the Tzeench Flamer disc. Still have to decide what build will be best.

I really love the element of change and fickleness of magic that has now been introduced to the DoC Armybook. I think it really reflects the nature of the Chaos energy, and how it can buff or damage. Losing a whole unit is not so flash, but I  think it fair given the nature of Chaos energies. It adds the fun element of Greenskins without sacrificing decent WS, S or T.

So I'm looking at my options for tonight's game night at the Kapiti Wargames Club:

(Drat: Still have to build my Rot-flies and Flamer Disc)
Thinking
  • Bloodthirster
  • Bloodletters with Herald

? Possibly 2 or 3 Juggers (not so sure about this yet)
? or Kharnak and hounds, try ambush rule
  • Plaguebearers with herald
  • Epidemius

  • Herald of Zeentch on disc
? Furies


  • Nurgle beasts x 2 

Monday, 4 March 2013

Daemon Days

Daemon Days

So the new Daemon Army Book is out. I had planned on getting to Wellington on Saturday to get my copy, but a family crisis intervened. Had to content myself with digging out my DoCs, and dusting off a few half-finished projects:

1. Bloodletter Herald of Chaos.
Using the (now defunct) Confrontation Great Skull (Le Grand Crane), with some conversion




2. Old Bloodthirster (Really, really old model)
Bought one off Trademe, missing Left arm and whip. Have grafted a spare River troll arm on.
Will have to check stats to see as what I'll run him (generic photo)


3. And the Avatars of War Netherhound


All 3 had long been built and undercoated, now sporting first layer of paint after the weekend. Will get WIP pictures.
Painting them to match my Bloodletters, who are painted in an orange and yellow base-coat with a blood wash, drained from my radial artery (NOT)