Dark Elves and WoC
Played my dark Elves against Hamish's WoC with our Team Tournament Lists for NZ Team Championships this weekend. fully expected to get traunced by his units of skullcrushers once they got in.
Generic photos off the web. If they belong to you I'll be happy to credit you.
No infringement intended. Didn't have my camera, and game was too intense and fun to use phone camre.
Will upload some of my snaps soon
The lists:
Hamish – Warriors of Chaos
LORDS Characters
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
1
Sorcerer Level 4, Mark Of Tzeentch, Disc of Tzeentch, Talisman of Preservation, Enchanted Shield, Infernal Puppet, Biting blade
410
HEROES Characters
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
1
Chaos Sorcerer, Level 2, dispel scroll, Dragonbane Gem, Tormentor Sword, 3rd eye of Tzeentch, Lore of Fire
180
1
Exalted Hero, Mark of Tzeentch, Battle Standard Bearer, Halberd, Talisman of Endurance, Charmed Shield, Ironcurse Icon, Barded Chaos Steed
205
CORE
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
25
Chaos Warriors, Shield, Full Command, Mark of Tzeentch
450
5
Marauder Horsemen, Mark of Slaanesh
75
5
Marauder Horsemen, Mark of Slaanesh
75
SPECIAL
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
9
Chaos Knights, Musician, Standard Bearer, Mark of Tzeentch, Banner of Rage
445
RARE
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
5
Skullcrushers, Musician
310
4
Skullcrushers, Musician
250
TOTAL OVERALL POINTS
2400
Points
%
Lords
410
17%
Heroes
385
16%
Core
600
25%
Special
445
19%
Rare
560
23%
Herman – Dark Elves
LORDS Characters
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
1
Dreadlord, Hand Weapon, Heavy armour, Sea dragon Cloak, Crimson Death, Dragonhelm, Pendant of Kaeleth, on Black Dragon
542
HEROES Characters
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
1
Death Hag, BSB, Cauldron of Blood, Manbane, Rune of Khaine
275
1
Sorceress, Level 2, Tome of Furion, Seal of Ghrond, Lore of Shadow
180
1
Sorceress, Dispel Scroll, Lore of Death
125
CORE
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
31
Corsairs, Full Command, Extra Hand Weapon, Sea Serpent Standard
360
16
Repeater Crossbowmen, Musician, Repeater Crossbow, Light armour and shield
181
15
Repeater Crossbowmen, Musician, Repeater Crossbow, Light armour and shield
170
SPECIAL
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
6
Shades, Repeater Crossbow
96
6
Shades, Repeater Crossbow
96
RARE
Number of models in the unit
Type (include magic items, upgrades, bloodlines etc.)
Total Points
1
Reaper Bolt Thrower
100
1
Reaper Bolt Thrower
100
1
War Hydra
175
TOTAL OVERALL POINTS
2400
Points
%
Lords
542
23%
Heroes
580
24%
Core
711
30%
Special
192
8%
Rare
375
16%
Batle Report from (Elves side)
Hamish won roll-off, moved first, made Vanguard moves with his Marauder Calvary, but not enough to get out of range of my 2 units of Shades, who deployed behind enemy lines, and immediately started to harass his Warriors and Skullcrushers. Magic did not do a great deal, but had to dispell successful devastating spell from his Chaos Wizard. No shooting on his side.
My turn: Shades followed units moving away from them, firing as they went, whittling away at numbers. Hydra moved in, but not close enough to engage yet, Flanks being harassed by Marauder cavalry as expected, Shades taking a few of them off. Death Hag and cauldron imbued blessings to buff units:5+ Ward on 1st round. Repeater shorts from Bolt throwers reducing numbers of phalanx a bit, as do Shades. Reaper bolt throwers reducing numbers of Marauder horsemen and WoC on foot further.

Next round Hamish got his Skullcrushers into contact, sowing mayhem in the soft ranks of elven flesh. Xbow warriors reduced to last man standing, who then flees the table. Hydra takes a skull crusher out, but is annihilated in next round. Wizard on disc zooms around to harass flank of the Corsairs and The death Hag with her Cauldron. WoC fail to make contact on charge, only to be counter-charged by the frenzied corsairs, buffed up with an extra attack granted by cauldron. Multiple casualties from the rain of frenzied blows with hatred, they loose combat and flee, but caught by the sift-footed elves, and destroyed. The Elves overrun into the flank of the Skullcrushers. Winds of magic unkind all through the game, with really just small nuisance spells and buffs getting off. Finally get Purple sun of Xerxes off on darn double sixes! Does no damage, as purple sun redirects. Calamitous detonation, wizard gone and 6 corsairs around her.Bah humbug.

Bolt throwers take care of remaining Marauders, Dreadlord on Dragon kills remaining Skullcrushers, but sees Dragon slewn from under the Dreadlord, who then takes shelter behind the Cauldron in the last round. Stalemate: Game ends in a draw. I did surprisingly well given the tank units fielded and the lack of toughness on a Darl Elf