Monday, 12 May 2014

Kapiti Wargames Club Open Day: First photos

D-Day at Kapiti Wargames Club Open Day.


KWC had its 3rd open day on Saturday 10 May 2014. Reasonable attendance, but a bit down on previous years. Good gaming though, with great games of WH Monster mash, 40K, WHFB, D-Day Landings FoW (20mm), Ronin (Samurai warfare) and Warmachine going down.



Hobarts Funnies making their way ashore

Blogs with more photos:


Tuesday, 6 May 2014

Kapiti Wargames Club 3rd Open Day this Saturday

The 3rd Annual Kapiti Wargames Club Open Day



Saturday 10 May 2014
Paraparaumu Community Centre
Ngahina Street, Paraparaumu

10.00 to 16.00

Our open day features display and demo games of Warhammer Fantasy Battles, Warhammer 40 000, Warmachine, Flames of War and other genres played at our club. 
Open to the public and other gamers. 
Entrance Free

Operation Overlord: This year we are marking the 70th Anniversary with a large scale 20mm D-Day Landing game, depicting the British and Commonwealth Sword Beach in Normandy.

The purpose of the open day is to promote wargaming as a pastime and hobby as a whole, and introduce the public and officianados to different game styles and genres

Monday, 5 May 2014

ANZACs, Remembrance, Gallipoli and Delville Wood

ANZAC Day, Remembrance Gallipoli and Delville Wood

ANZAC day made me reflect on my roots, and South Africa's Gallipoli: Delville Wood.
To all of those who paid for our freedom with their lives.


Never heard of it? Here's the story on my WW2 blog:

http://wargamesobsession.blogspot.co.nz/2014/04/diversion-from-d-day-anzac-day.html

Wednesday, 23 April 2014

Wood Elves: Denizens of Athel Loren Incoming

At Last: Wood Elves on the Horizon



Athel Loren are finally heading our way. Rex Foote must be rapped! He's been waiting so long!

They have now access to all the 8 colleges of magic, and Elven Dark and High. Call me cynical, but is this a push to make the WEs more popular ?

The latest White Dwarf ends with: "If you go out to the woods today... ...you'll be in for a big surprise."

From across the net:
Arriving in May Only a two week release - Armybook, magic cards and three plastic kits. Not a total overhaul and their fine cast kits - even the cavalry plastic-finecast-kits - stay valid. The only exception is the eternal guard. These have been dropped completely.

As expected, the new kits are multi-purpose, so it can be used for several different units.
Builds: Three hawk riders, which are one hawk and two surfers or three giant owl-like stonefeathers and six waywatchers. On top of that you can build a hero on hawk or on foot.

The second kit is a war dancer combination kit. The second unit wears varying animal masks and shields made of pelt on wooden frames. They have animal claws as weapons.

The last kit is tree ancient and meadow hag. The former is a giant-sized tree man with a huge beard made of bark. The latter has a crown of leaves and she has a skirt of roots instead of legs. Her hands grow into a web of thorns. The rest of the range stays as it is

The wood elves have very dynamic poses because almost all their units are skirmishers again and the sculptors didn't have to worry about spacing. Skirmishers work seamlessly with other regiments in 9th edition, so there will be no problem with this play style.




Durthu Rules

Durthu [WS7 BS7 S6 T6 W6 I2 A6 LD 10]  Lvl 1 Wiz, 2D6 shooting attack at S2 2D6 hits  or he can nominate a enemy single enemy model and force a I test if failed; D6 Wounds no AS.

A combo kit for Eternal Guard or whatever their name would be) -they look similar to all the new elf Shadowarrior/Sisters kits with their legs and armor -they have hoods on and halberds/scythes instead.

Araloth, another SC that has the Stubborn Special Rule and 5 attacks as well as when he's a alone he is Unbreakable. He has some magic items that are niche but some are clinical as well. For Example his "shooting attack": at the start of your turn nominate a single enemy model within 18in', they take a S4 hit. If the wound is unsaved and the to wound roll was a 6 they lose -5 WS and I for the rest of the game.

Additionally Forest Spirit gives: +6 Ward Save, ITP, Magical shooting and close combat attacks.




Araloth and rules




The Pics of Wood Elves

http://imgur.com/a/NrfK2/noscript#0
http://imgur.com/a/Vvpga/noscript
http://www.lounge.belloflostsouls.net/showthread.php?44128-Wood-Elf-teaser-vid/page2

via Wolfen on his site (translated)
http://latabernadelaurana.blogspot.com/

*  Warhammer - Wood Elves : Army Book full color, hardcover, with background and rules distributed throughout its 92 pages, cost 39 euros .
*  Battle Magic - Elves : 16 magic cards, its cost is 6 euros .
*  Araloth the Sorcerer : New Characters in plastic, is the wizard that includes his falcon. Be sold in blister by  17'50 euros .
* Ancient Treeman : Reissue Old Man Tree, is a triple box, where we can mount three plastic figures a Tree Running Man, a Man ​​Elder Tree or himself Durthu a new character Treeman Ancient. The price of the box is 50 euros .

Army Wide Rules
via Ángel Larraz Rada on his blog (translated)
http://eltallerdeyila.blogspot.com.es/2014/04/reglas-de-ejercito-elfos-silvanos.html

Army wide rules:

  • ASF, hatred beastmen, forest strider, no penalty to move and shoot with bows, and all bows both magical and norma' l re roll 1 to hit and add +1 strength at half range.
  • Wizards have +1 to cast lore of Athel Loren
  • Wardancers and waywatchers are unchanged bar waywatcher at half eange are both S4 and have killing blow
  • Warhawks have the old hit and run rule.
  • Eternal guard are unchanged bare the weapons. The searath is a spear that gives +1 strength
  • Mantle of the Asrai gives a 6 plus ward and mantle of kurunos gives a 6 plus armour save.
  • Wild riders gain frenzy
  • Forest spirit rule gives units immune to psycology and a 6 plus ward save

Sunday, 20 April 2014

WIP Progress reports

Dark Barque and Matincore, Dragonet comin' along....

OK, I have been pretty lax with the progress reports. Been doing a lot of basing and building on my Dark Elf Army, when I was getting ready for NZTC. D-day preparations have taken over big-time though, (Kapiti Wargames Club having an open day 10 May 2014, and I'm refighting the Sword Beach landings) and I'm furiously working on my 20mm WW2 armies and terrain at the moment. Got side-tracked to post on WW1 though, and SA's experience at Delville Wood, effectively SA's Gallipoli.

Alternative Sisters of Slaughter are now done, converted from Dark Eldar Wyches. I'm happy with the end result. Got a few compliments at NZTC.




Did not going to run them at NZTC though. Ran the B*tch bus with two Hydras. Didn't have enough points to give them breath weapons, which, in retrospect was a mistake. Using that on trolls to negate regen or empire mounts could have been useful.

Either way, the Matincore is progressing pretty well, but I need to find a Beastmaster or Dreadlord to ride the beastie. Same for the Dragonet. Using a standard sorceress for Morathi as an alternate Pegasus. The look of the army is coming together nicely now...


Nice action shot of my Morathi bravely (or foolishly) taking on a Daemon Prince

2 x Sea-blue Hydras, Matincore and Morathi on a Dragonet, Black Dragon now also highlighted w sea-blue (hawk turquoise, or whatever it is called now days, tints/shades) Warlocks coming along nicely with washes in same livery. They did do some damage at NZTC. Poisoned attacks and that nasty Doombolt spell.

Also steadily and slowly working on the Empire, with my Parrot riders now nearing completion. I have no idea why these models seem to be such an effort to work on. Liked John Murrie's Demigriff paint job for his mate Reagan. Went up against them at NZTC.

The Forgeworld Demigryffs were such a pleasure! I have to admit that I keen getting side-tracked by Dark Elves and Daemons and WoC.

So now I have on my workbench: Scourgerunner, and the new Cauldron/Medusa kit. Liking the latter a lot. Will keep my old Altar and cauldron, and likely build this one as Medusa or possibly try and magnetise to make an interchangable multi-use model. Have also considered Altering the Dark Barque to accept the Medusa...

And then GW brings out a Dwarf book...

Wednesday, 19 March 2014

Theft most foul in Kapiti

Someone's whole Warhammer collection WHFB and 40K Stolen.


Just got this post on our club website, from Mark Ternent, our immediate past president:

Theft alert:
Help from all gamers and modelers please - stolen gear.

My neighbour's grandson was staying and had his entire Warhammer (fantasy and 40k) collection he has been working on since he was a kid, stolen from his car on Sunday night when the storm came through. Also his Xbox, PC, Playstation, Nintendo games and machines, comics, etc.

These may be passed on locally, so if you have any ideas, post here, call me on 04 297 1040 or txt 029 904 2600, or call the Police.

Please help if you can. Douglas, as a gaming community we hope that you get your models back.

(This theft took place in Paraparaumu. Clearly the thieves knew what they were taking. It is likely that these models may surface on eBay or Trademe. We appeal to our gaming community to help stop this thief. Even if it won't bring back our fellow gamer's models, we can stop him from moving them!) Click on the link to the rightful owner's FB page for images:

https://www.facebook.com/douglas.mccomish/media_set?set=a.10151632738226581.1073741829.571896580&type=1


Some stand-out models and paint-jobs :
 
 

Exhalted Flamer of Tzeench Rules

WD out now with Exhalted Flamer Of Tzeench Rules


Image from Nafka

Daemons of Chaos: WHFB update: Exhalted Flamer can now be taken as a Hero Choice:
M6 WS4 BS4 S4 T4 W3 I4 A3 Ld7

Move and Shoot, Pink (Flame weapon) or blue (Grapeshot) fire, misfire D6 strength D6 Warpfire wounds  w no armour saves.
At last a use for that spare model lurking in the bitz box...time will tell how useful

Looks like the WD battlescroll series will be updating things as we go along. FAQs would be greatly appreciated GW ! We're starting to lag behind a bit with support for all the new books in the last 18 months. Some things are obviously broken!

Image GW

Wednesday, 5 March 2014

NZTC 2014 - My Dark Elf Experience (or lack of)

NZTC 2014 - My experience this year



Playing in my second to last game of the tournament: 
This photo nicely  summarises my experience in NZTC 2014. 

Up against the strong beasties, hard players, part of a team that valiantly fought, but lacked the overall punch ito list strength when taking on the big boys with tournament honed lists. 
All of us lacking tournament experience.

I ran my Dark Witch Elf B*tch bus, (much against my better judgement, but encouraged by Nick (no-one wants to face the witches) Jebson. Took 'em for fun anyway, but probably should have gone w the more competitive Cold One Bus. 

So I arrived with Morathi and a Death Hag on the Cauldron, 2 Hydras, 4 Repeater Bolt Throwers, a Lvl 2 on a cold one, 2 units of 11 Xbowmen (Darkshards, as they are now known), 2x 5 shades and Doodfire Warlocks x5. Dark Magic on Lvl 2, and Morthi choosing from the three lores as she is want to do. I retrospect I should have taken breath weapons on the Hydras, but Luc and I  had huge pressure on us to get our lists out, as we only returned from overseas a week or 2 out from the tournament. Also didn't have much time to play test the list either.

So lessons learned:
1. Take a tough, survivable list, grind it out rather than rely on magic and shooting.
2. Don't take a glass cannon (Morathi)
3. Draw your list up in time, play test it, play test it, play test it.
4. Don't listen to Nick.
5. If you take Hydras, take breath weapons on them.
6. The cauldron does not have leadership without the hag, without her it auto fails any leadership tests.



Game 1
Legion of Doom vs Team HAM
Druchii Civil War: Lachie Mulcahy


Almost didn't make it to this one, raced in from Kapiti to find opponent allocated, at table ready to roll.
Took some time to settle down, first game nerves, being late, no photos taken :(

Great game, friendly opponent that clearly knew all the strengths and weaknesses of the Druchii. His cold-ones outclassed my witches, which were expertly diverted. Both Morathis taken out, magic pretty even, poor rolls on winds of magic throughout game for both sides, no spectacular spells got off. Lachie's cold one knights eventually got the upper hand. Looked like it may be a close loss for a while, but then got caught by his master taking out the hag on the cauldron, with a auto leadership fail after that. (Sux, methinks, that statline! ) 
Witches and cauldron caught and destroyed My Druchii crumbles White-washed 20-0.

Game 2: Team Krak
Neil Williamson's Dwarfs.

One of the most fun games I have ever had against a Dwarf Army with a DE Army. Instead of a gunline with hammers Neil fielded Miners, Longbeards and Warriors, only 4 pieces of artillery, buffed up with the Anvil. Helga came as hero with one unit of Miners, arriving on turn 3. Shooting phases did not go well for him, other than taking out one Hydra. Warlocks and Morathi doing some damage, getting Okrams off twice on his unit of miners, whittling them down until only Helga remained. Valiant Bolt-thrower crews becomg an unlikely tarpit ! The witches charged through into the soft underbelly, and were surprised to see a cannon being dragged into their path as a diversion ! Thinks that's one for the books!





The last hydra gets through to the Anvil, but fails to take out the runelord, resulting in a stalemate


A most entertaining game, which eventually goes to Neil by 13-7 if I recall correctly
Thanks for a fun game, Neil!

Game 3: Team HAM
Thrown to Nick's Daemons!

Drew Nick's Daemons. 2 Skull cannons, bus of Beasts of Nurgle, 2 Units of Horrors and Lvl 4 Tzeench Wizard. This was always going to be painful for me.



Nick deploying his Daemons



The Eye opens, Daemons pouring forth


Bolt Throwers just out of charging distance of those Fiends, got a few shots in before they were annihilated



Thanks to good Ld they did not flee


Managed to kill the unit of Beasts with the Witches, but little else. Took 3 wounds of the Lvl  4 Tzeench /Keeper of Secrets w Xbowmen.  He then chose to go and hide on the furthest corner away. Skull-cannons took out Morathi and the Hydras on turn 2 and 3, and after that it really was game over for the Dark Elves. Can't even remember if I got any points out of this one. Great opponent and a fun game. How I hate those skull cannons. 
Good thing Pete's now nerfed them down to 1 per army in FOB-Lite;  if you ask me.

So endeth the First Day. 1/250th the Legion of Doom not doing too well, but enjoying the tournament.

Day 2
Game 1
First up Team Buckethead: Drew Reagan Ridge's Empire.
What a great game and opponent. Had a well-matched battle with the Druchii coming out on top in the end. 

 

Pensive looks as the Witch Elves carve their way through the Empire Knights


Before the massacre


Bolt-throwers picking off the Monstrous Cavalry, as did Doombolt, 
a very useful spell from the Warlocks, before they hit the flank of the W.E's
(Here seen doing the Conga on their way to smacking the oversized Chickens. 
Are those knights I see showing their heels? 


Shrunken Empire heads for Khaine...

A small but sweet victory, one of the most enjoyable games of the tournament: 
 game, opponent and enjoyment wise.

Day 2 Game 2
James Millington: WoC

Another hammering coming up for the DE's? 
Throgg bus, with serious Lvl 4 Demon prince, Khornish nasties, Hero on Daemonic Mount and dog units, Warshrine to buff up and 3 Skullcrushers to enforce WoC rule

Shooting and magic went well, James avoided the B*tchbus for most. Killed my Hydras early in the piece. WE got into Throgg and Trollbus, nerfed them with burning banner and Morathi added Melkoths, BT poured bolts into them before they got into battle, and then fed them to the witches.
 Nasty. I like. Think its the first time I've killed a Trollbus with Throgg driving.


Got into the spirit of the fight when I shouldn't have, and charged the Daemon Prince with Morathi. 
Well, that's always me- taking the fight to the enemy. Should have hidden her away, and it may have been a draw. Landed a few blows, but not enough to take him out. Exit Morathi...
A possible draw went to a loss.

A great and most enjoyable game against a humorous and skilled opponent. A really fun game, 
and in the end actually quite balanced, thanks to good magic rounds.

Day 3 Game 3
Wolfpack
Jeff Kent's Empire

Up against the team tipped by Pete to finish in the top 5. Can see why, some big guns from the tournament scene here. Professional outfit, friendly but focused and efficient in their gaming. 
No quarter given or taken. In my game anyhow. (The way I approach surgery.) 
Think the experience was the same for all our team members.


Morathi leading the conga with Lvl 2 in tow.
Mostly to try and stay out of reach of the Hellblaster cannon end Empire Great cannons.

This unfortunately also kept her out of range of the majority of her spells. Hydras negated by murderous cannon fire. Only good moment was my skewering of a rank of Monstrous chickens with my BTs, one of which seemed to have a charmed life. Clever use of terrain, bad luck w fleeing Shades obstructing my WE's movement  and a counter-charge by a very small detachment unit of Xbowmen prevented my WEs and couldron from getting into the action. Out-maneuvred and out-shot.  the game went to Jeff. A lesson in technical playing and knowledge of the rules, delivered with surgical precision.
A good game, but DE's were no match for consistently accurate cannon fire and honed rule skills. Well played game, Jeff. 

 Some great looking armies from the tournament:



Not sure who this belonged to, but some great lizardmen


Phil Wu's HEs



My (faceless) son modeling the team T-shirt



LoD taking of the Bucketheads



All 1/250th of the Legion of Doom.

Monday, 3 March 2014

2014 NZTC More Photos: Winners and Angry Birds Photo-bombing

2014 NZTC a Big Success

The Dice are cast and the days are done
The battles fought, and won...



Day one: And everyone is in the spirit. Team shirts abound, as does team headgear. 
Shirts Off kept their shirts on, much to everyone's relief


Much playing and deliberation


Calculating and checking. Speaking about headgear...




The spoils of war:


Best Presented Army


The Bronze Medal: 


Silver:


And the Winner is...
Sam Whitt!


Tournament Winners



In Third Place:
Team DILF (Still wondering about that abbreviation...)
Photo-bombed by an Angry Bird!


 

Second Place: Shirts Off !


And in First Place, with a score of 315:
The Team with the Guy:



 The Most Sporting Team:


Grumpy Old Men. Obviously not that grumpy or old either!








And the Wooden Hammer (Spoon) goes to:
The Legion of Doom

Feel free to copy and use my photos, but please credit me
(and a link to my blog would be nice- H.)