Friday, 15 August 2014

A nagging rumour or aghast? Nagash is back!

The Boy is Back in town! Nagash surfaces!




Rumours running rife, and the first picture from the next White Dwarf surfaces. Nagash is back in town!
What will his stat line be? I note "phenominally powerful" and "terrifying in combat" is bandied about in the text. So the Darkness descends...

Absent for several decades, Nagash returns to a table-top near you! Second in what may be a string of bad attitude lords being re-released. Belakor came first, but flew under the radar for a great extent, as no new model was released, only the "Battlescroll"

Is this GWs attempt to stem the haemorrhage of players from WHFB to Warmachine ?
Are we to see a change in the game with the next edition that will allow you to field these "super-characters?

Will WHFB go the way of 40K? All monsters and overpowered lords? I sincerely hope not.

Have they considered cost and field-ability ? A 600 or 800 pt lord may be well neigh useless for most 2000-3000 pt games (Read 2400 comp). Or will this release indicate the start of the game changing ?

Can't say the first photo of the model rocks my boat. Judging from the only picture leaked, as above, I can see several spindly bits that will break off easily. The ghost toasties floating around him suggests that he's not made for ranking up, but I may be wrong on that account. Just a little too many echoes of Alien Brood Mother there for my liking. Or did he bump off some Tyranids along the way ?. Anyhow, no-one will be able to say he's spineless. He has at least 7 of those.

So, Nagash 101, boys and girls, for those of you who were not even a glint in your daddy's eye when he last walked the Warhammer World":

History:
Nagash is the First Necromancer and arguably the most evil character to ever curse the Warhammer Fantasy world. Ever. He is also a combat tank and will go in hand-to-hand combat with the likes of Sigmar.

(Nagash also happens to be the name of a town in Northern Ethiopia, Africa, sad, if that was your hometown. Blame GW, but then again they dreamed up a name like Heirich (ahem) Kemmler. Really? I know a lot of names are a it tongue-in-cheek, like Tik-Tak-To. But Kemmler's getting a bit close to the bone. But that's an aside...)

Background
Nagash started as a hierophant consecrated to the gods of Nehekhara while his brother was the priest-king of Khemri. This was because, in Nehekhara, the firstborn sons of the nobles were given to the temples as priests and the second sons became the kings. Miffed about this, he decided he to increase his magical power. Initially, his reasons also included that he thought his brother Thutep was a weak king, jealously over wanting Thutep's wife, and Nagash thought only he could make Khemri great again. Unfortunately for the Khemri, he got his hands on a Dark Elf sorceresses (or two) who'd been taken prisoner. She (they) spilled the beans.


From her(them)  he learned about the winds of magic and also figured out how to increase his own life expectancy and probably dabbled in magic much more evil than he initially intended. Regardless, when Nagash was done with the Druchii, he brutally killed them and consumed their souls. (When someone can out-evil and out-betray Dark Elves, you know they're pretty mean)(Well he didn't really out-evil them, he out-smarted them).

After many experiments which mostly demanded human sacrifice, and other sick stuff, Nagash created an elixir which allowed him to stay alive. This elixir would be the basis for the creation of the Vampire Counts.

Nagash killed his brother, and sorta mummified alive his wife and then started a war on Nehekhara which ended in the complete annihilation of all life there. Unfortunately for him the Skaven sabotaged his plans of world domination and he got chopped to pieces by the last king of his former nation. When Alcadizzar killed Nagash, it wasn't through any failing on Nagash's part. It was basically the ultimate sacrifice - killing Nagash cost Alcadizzar literally everything. His kingdom - the largest empire in the world - was killed to a man, his family died, his sanity was shattered and the weapon he needed to use to kill Nagash was so potent it killed the wielder as well. That weapon was created by the Skaven; the Council of Thirteen were so terrified of Nagash they stopped their in-fighting and co-operated (for the first time in Skaven history) to create it.

His story doesn't end here; he came back after a couple of centuries (the Skaven had vaporized his remains so it took a lot of time for him to reconstitute himself). After wiping out the Skaven who'd taken over his fortress, Nagash raised an army and attacked the newborn Empire of Man. During the final battle he fought in a duel with Sigmar and nearly defeated him. Sigmar, realizing what was at stake went on a holy rampage and finally crushed Nagash's skull with his hammer. The spirit of Nagash fled the battlefield and went back to his fortress were he recovered, having learned that the world now has powers capable to match his.

Even Sigmar at the height of his power only just managed to defeat Nagash, and even then only by wearing Nagash's own crown to protect him from Nagash's magic. A crown that had pretty much sent Sigmar insane the last time he wore it. No one knows for sure what's he gonna do next but considering his profile it won't be anything pretty.

Why Nagash is so evil

While most evil characters on the game have done their share of bad deeds Nagash has an special place amongst them, the following lists illustrates how sick this beggar is:

  • Entombed his own brother alive and stole his wife.
  • Turned said wife into an agony-ridden walking corpse and kept her that way for centuries. The process he used to accomplish this involved tricking her into drinking the blood of her murdered son; who also happened to be Nagash's nephew.
  • Usurped Nehekhara's throne; then his reign was responsible for the deaths of tens of thousands of people, and he nearly destroyed the kingdom's economy to build his Black Pyramid.
  • Captured the spirits of his enemies and kept them in eternal torment.
  • Started a war which destroyed most of the Nehekharan cities and killed even more of the population.
  • Broke the covenant between the Nehekharan gods and their people, not only removing the divine powers of the Nehekharans but ensuring that after death they wouldn't be able to go to their gods and would have to stay in a nether dimension forever. Especially jarring if you remember that he used to be the High Priest of their religion.
  • Indirectly corrupted some of the nobility of Nehekhara, who then became the first vampires.
  • Turned a whole tribe of his followers into ghouls because they annoyed him several times by asking him to give them a promised reward.
  • Used his loyal vassals as tools in a terrible incantation to make himself a magic set of armour and then, for the only time in any of his fluff, he does something nice for someone besides himself (he compliments them for exceeding his expectations). After complimenting them he devoured their souls as a thank-you..
  • Started a new war against Nehekhara which cost thousands more lives.
  • Used a horrible plague spell to annihilate the entire Nehekharan civilization after losing the war against them.
  • Raised the Nehekharan dead, turning them into millions of undead minions with the idea of annihilating all life in the world.
  • Almost destroyed the Empire and nearly crippled Sigmar in a duel by using a poisoned blade.
  • Cursed the Vampires with a vulnerability to Sigmar's power after they were too self-absorbed during the war with the Empire to help Nagash out.
  • Corrupted the dragon's graveyard and created the zombie dragons. (Are we to see the return of Zacharias too? Just askin')

While any of the deeds on this list could easily been performed by your average Skaven or Chaos Lord there is a basic difference between them and Nagash, the former usually do this either to advance their entire race, clan, tribe or to appease and/or promote their gods.

Nagash on the other hand doesn't care about anyone, despises the gods and has no empathy for his people. I suspect he gets this tendency from his Druchii teachers.

He corrupted his own nation and a large section of the world for his own personal gain and, so far as the fluff goes, he has never cared or done anything for anyone other than himself, with his ultimate plan being quite literally to turn everything into undead with no will under his command
(So he's basically the Emperor of the Dark side of the Warhammer Fantasy Universe) To be fair, he honestly and misguidedly believes this to be the best thing for the Warhammer world. And he might be right.
While Chaos has a hard time corrupting the undead, Nagash has already managed to steal one of Khorne's favoured champions (Krell).

Replacement Warhammer Fantasy Dark Lord?
All that said, Nagash is sometimes rumoured to be a knock off, attempting to one up the original Dark Lord, Drachenfels. He's not really evil, he's just trying too hard.

Drachenfels is much older than Nagash in the setting, while in real life, Drachenfels fluff dates back to 1989, Nagash's 1994. Nagash was introduced to supplant Drachenfels as the setting's 'dark lord' hence the trying to hard with his over the top evil. Though it may not be over-the-top evil to take Drachenfels out of focus.

You can have more than one 'dark lord' in a setting, otherwise why haven't any of the Everchosens of Chaos fought Nagash? Also, Drachenfels is a backseat kind of dark lord; a subtle manipulator out-living the opposition, going along, taking what he wants along the way. Nagash is intelligent, but also an aggressive, sociopathic control-freak who wants to rule the world.

Functionally, Nagash is Warhammer's big bad wolf to 40k's Abaddon. Except Nagash is notably more competent.
When Abaddon tried to conquer the galaxy, he tried 13 times and basically got nowhere read the lore, apparently the armless wonder had a plan and now all 12 crusades "achieved their goals" and the 13th is still ongoing).
When Nagash decided to conquer Nehekara, only one man survived, and even then it was because Nagash wanted him alive. When Nagash decided to raise up every person who had died in Nehekara over the past 1500 years, he succeeded.

In the Game (recent history)

Nagash was actually a special character back when it was just "Warhammer Armies: Undead" and all the dead boys were united in one armybook. Despite being described as "a pale shadow of his former self" he was an unholy rape-train - a statline with the lowest stats being 6's (init and attacks) and everything else being a 7. Add in a completely un-modifiable 4+ save against everything (including any and all spell effects), a sword that gives him +1 str and lets him use any wounds he causes to heal himself and being one of the most powerful mages in the game making him pretty much unstoppable. (Unless you threw a High Mage at him with Drain Magic and Banishment.)

No original statline easily accessible, but I found this:
Nagash :  650 pts.

M   WS   BS  S  T   W    I     A     L
4       7      4   7   7   4     6     6     10


If the stat-line remains the same, nothing short of the direct intervention of gods would stop him and even then, the world would be a graveyard (Nah, there are some who could arguably beat him: Sigmar, Kroak, arguably Morathi and Malekith, Aenerion; Teclis is described as being if not his equal, then close behind; First Spawning Slann would simply think Nagash out of existence, if they cared).

To keep that from happening, Games Workshop in the past chose to give him what might very well be the single most "derptastic" model to ever blight a tabletop with its presence, an unholy abomination of fail so ridiculous that it makes the Tyranid Biovore look like a towering monument of awe and might in comparison. Even the beardiest of cheesemongers thought twice before fielding it, knowing all too well that they would pay for it not only in army points, but in dignity and self-respect. (Vide supra)

The old Nagash had the nickname of the "Undead Clown" in some circles. His enormous hat, the shoulder flaps, boat like pointy shoes, uninspiring pose and the confused look on his face all contributed to this model not being particularly liked. Strange bthat this new model would appear to have a bit of the tyranid in its genepool...

(Pictures and text from blogs around the web, with some moderation and embelishment on my part. No copyright or such infringement intended. Happ to credit anyone. Just let me know)

Deafening Silence

Bolt from the blue: Just to break the deafening silence from my blog

Winter has dug its claws into New Zealand, with storms galore. Yesterday saw a lightning strike on the windwand in Wellington: quite a sight. Someone caught it on video. A tip-off from the gods ?

http://tvnz.co.nz/national-news/wellington-s-wind-wand-explodes-lightning-strikes-6056224

Frazzled Zephyrometer Wind Wand after the lightning strike
(Click on pic to see the strike)

Anyhow, between the wild weather, business partners breaking legs skiing, a 1:1 scale construction project on my driveway and influenza crippling the district, I have not been able to do much modeling or painting.


Ok, and then there is World of Tanks... Why, Oh, Why did I download this addiction?

So I got out the Vampire Counts in the dead of winter, must have been Morrslieb, I mean the Supermoon that made me do it. Either way, I bought some harpy-like creatures of Sam recently. I built and base-coated them and decided to run them as giant bats. The GW models just do not ring by bell. None of them. Ever.


And I got into the models that DO ring my bell. The Vargulf and the Vargheists, two old Abyssal Horrors, a small one and a large one, which I thought  may run as a Terrorgheist and a character mount, 2 old Strigoi Vamps, one afoot and one mounted, and a unit of ghouls that have been languishing semi-built for a while.

Yeah, I know the Vamps are Tier 3 when it come to competition, and all you really have is a tarpit with a general that makes its army crumble when it dies, but I really love the models and the fluff around it. And you can use them for other games. VCs are really good in Morheim, and lets face it, a vampire is a vampire in any ruleset!

Sunday, 20 July 2014

Playing SAGA for the first time: Just a touch of Fantasy in there!

Saga: History, Fantasy, or Both?


Had my first game of Saga last week, Vikings vs Normans, wondered where I should write the battle report, as quite unexpectedly for me, it turned out to have quite a bit of fantasy in it!

I the end I wrote the BatRep in my Historical wargaming blog, Wargamesobsession, but it could have done as well here! I think the game may be of interest to Fantasy genre players too!


A most enjoyable skirmish game!

Friday, 18 July 2014

Real Border province trouble: Cossacks shoot down airliner

Evidence that the Air Malaysia jet was shot down by a missile points to Donyetsk Cossack Rebels


It appears a SA-11 or SA-17 (BUK) Surface to air missile was used by Ukranian separatist rebels to down the ill-fated Malaysian airliner earlier today.


Internet sleuths quickly pointed the finger to Donyetsk rebels. Intercepted mobile phone conversations suggest that a Cossack Unit operating a SA-11 or SA-17 missile launching vehicle may have been responsible for shooting down the airliner and killing almost 300 innocent civilians. It is suspected that this is the same crew that downed a military transport earlier in the week.

Sources in the area claim to have taken a video of the crew departing with the launcher, which was reportedly captured in the preceding weeks, and the news celebrated in the Russian press.

Click on the link to the Aircraft Nut blog for the whole story and more images

Monday, 30 June 2014

Civil War at KWC

Civil War Erupts at KWC


Druchii take on Druchii, Ogres turn on each other and DoC descend on the Denizens of Athel Loren
Good night's gaming last night. Got there late as I was on call. Actually was not intending to go, but when I arrived home after 7 pm the Aspiring Champion of our house was ready to go, Ogres all packed.

Gulped down me tea, grabbed the closest prepared list without really looking at it, threw all the Druchii in the car; and set off down the Road to Paraparaumu to join the fray, stopping briefly for a hot chocolate.

By the time we got there everyone was already engrossed in games. All sorts going down: Wood Elves taking on Chaos Demos at Rex and Dave's table, Nick havin' a game of Memoirs 1944 with one of the junior players, and likewise Sam having a game of Magic. Jack and Jayden had a 40K clash of Necrons vs alternate Imperial Guard (In this case, the British Empire) Just love those Red Jacket figures, Hayden!

Anyhow Sam eventally emerged from his Magic card game, and then Civil war broke out between his ogres and Luc's!


The unlikely watchtower scenario.. as if Ogres cared about things like that. Anyhow, king of the castle, or the maw, or wathever... I think Sam triumphed in the end, getting control of the tower and holding it.

Nick brought up his Druchii and a pitched battle followed with my Cold-one bus vs his mobile strike force with a hammer of executioners. Good use of terrain and outflanking with fast moving cavalry saw him negate my punching power, and forcing me to engage my Corsairs against his Dreadlord- wasn't going to end pretty, low borns taking on a high born on a pegasus, buffed to the teeth, and out of reach of the BSB and Generals sphere of influence...

Pretty much a draw, and time limited, as we only started around 9, and Nick had to be in time for the last train home. He did succeed in routing and killing my Lvl 4 Sorceress, who sat in a the bunker of Corsairs/ May put her in the Cold-one bus next time, rather than the Lvl 1. Interesting to see an assassin deployed too, did a wee bit of damage. I've always questioned the amount of points invested in them vs possible gain.

I believe the DoC triumphed over the Denizens of Athel Loren. Had an interesting discussion about the value of taking a Soul grinder (or not) as artillery with Dave.

Sunday, 15 June 2014

All (too) Quiet in the Provinces: Army Parade and Review of Projects

I have been very quiet on the Warhammer front for some time, focusing on reducing my pile of lead and plastic.

The torrent of releases and my general avarice when it comes to models has resulted in quite a large pile accumulating. The quick succession of releases in the last 18 months has left our household reeling, and quite frankly, a bit swamped with Warhammer, and a strategic withdrawal subconsciously took place.

Maybe its also because the Lizardman and Ogre General in our house has discovered "Gurlz, Skateboardz, Music Concerts and Social life !" (No particular order) , and gaming has taken a backseat.

Also HOMEWORK has taken over a lot of his time... taking art, so quite a lot of hard grind needing to go into it. I must say though some amazing artwork coming out of those talented young hands!

Certainly the hobby brushes have not been taken up for a while for some of the inhabitants of our mancave...

And  I too  have been diverted from WHFB into FoW for the last few months,first building and then re-fighting D-Day, and then onto Operation Bagration:

See my other blog Wargames Obsession for detail. I have managed to make quite a dent in the pile of (non-Warhammer) models under the desk

Anyhow there are quite a few unbuilt models from out European haul in January still sitting on the shelf. 40K is history, and Luc's Tau are also still up for sale, anyhow, what's left of them (Unbuilt fire warriors, Kroot, etc)

I have resisted buying the New Dwarfs book, and may well sell off my Dwarven Throng, or can I really get myself to part with what really was my first GW Army ? Haven't played them for ages though...

So I have decided to at least make an effort, and parade my armies, as they currently stand over the next few weeks, and a quick update on unfinished projects:

I came across this useful item, that has Dark Ark written all over it, and also,  in small letters (dare I say it, SAGA...)

 
Out came the spray can, undercoat done. Here comes an item that can only lead to interesting gaming...


So I next reached for the camera and Army closest at hand (and mostly complete, ok, bar a hand full of models) No, not my Dark Elves, but my Daemons of Chaos:

Faction by faction, they poured from the Maelstrom across the Frozen Wastes

Khornish Nasties first:



Leapers of the Flame, pouring forth from:








\
Flaming Hounds


Alternate Karnak


Skulltaker



Juggers


Alternate Herald of Khorne
 (Grand Crane, of the -now defunct- Confrontation brand)



Alternate Skull Cannon, with another alternate Herald of Khorne



The Old Guard



All my Khornish Nasties together

Slaaneshi (Minus Seekers - not fully painted); and another unit of Daemonettes, not worth another pic, again with alternate herald and The Mask, more useful, I think in the pred Ed. rules. 



Tzeench Daemons
 




Papa Nurgle and his Garden of Delights





Herald and BSB (Pardon my poor photographic skills - still workin' on it)
Alternate Herald (Bit of a theme developing here? )

Filth Dogs



Epidemius and his offspring



Rotflies











Monday, 12 May 2014

Kapiti Wargames Club Open Day: First photos

D-Day at Kapiti Wargames Club Open Day.


KWC had its 3rd open day on Saturday 10 May 2014. Reasonable attendance, but a bit down on previous years. Good gaming though, with great games of WH Monster mash, 40K, WHFB, D-Day Landings FoW (20mm), Ronin (Samurai warfare) and Warmachine going down.



Hobarts Funnies making their way ashore

Blogs with more photos:


Tuesday, 6 May 2014

Kapiti Wargames Club 3rd Open Day this Saturday

The 3rd Annual Kapiti Wargames Club Open Day



Saturday 10 May 2014
Paraparaumu Community Centre
Ngahina Street, Paraparaumu

10.00 to 16.00

Our open day features display and demo games of Warhammer Fantasy Battles, Warhammer 40 000, Warmachine, Flames of War and other genres played at our club. 
Open to the public and other gamers. 
Entrance Free

Operation Overlord: This year we are marking the 70th Anniversary with a large scale 20mm D-Day Landing game, depicting the British and Commonwealth Sword Beach in Normandy.

The purpose of the open day is to promote wargaming as a pastime and hobby as a whole, and introduce the public and officianados to different game styles and genres

Monday, 5 May 2014

ANZACs, Remembrance, Gallipoli and Delville Wood

ANZAC Day, Remembrance Gallipoli and Delville Wood

ANZAC day made me reflect on my roots, and South Africa's Gallipoli: Delville Wood.
To all of those who paid for our freedom with their lives.


Never heard of it? Here's the story on my WW2 blog:

http://wargamesobsession.blogspot.co.nz/2014/04/diversion-from-d-day-anzac-day.html